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Third Person Cover Shooter
Date
2021 â 2022
Role
Senior Developer (Unity)
Project type
Third Person Cover Shooter
Engine
Unity
Platform
Android/iOS
- OVERVIEW
Developed a mobile third-person shooter using Unity and the RFPS template, redesigned from first-person to third-person gameplay. Includes tactical cover mechanics, enemy wave progression, and level-based gameplay.
FEATURES
đŽ Third-person camera system with aim transitions
đ§ą Player and enemy cover system
âī¸ Wave-based enemy spawning with AI that takes cover
đ Level-based progression with scaling difficulty
CUSTOM UI & SHOP SYSTEMS
đī¸ Character selection shop
đĢ Weapon selection shop with stats and previews
đ¨ UI animations and sound feedback
MENUS & POLISH
đ 3D main menu scene with cinematic camera
đĄ Light baking for all scenes
đ§ Custom ambient audio and SFX integration
MONETIZATION
đ° Unity Ads: Rewarded ads for in-game bonuses
đ Google AdMob: Banner and interstitial ads
MOBILE OPTIMIZATION
đšī¸ Touch controls (joystick, shoot, cover, etc.)
đ Object pooling and performance optimization
đŽ Smooth experience on low- to mid-range devices


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