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Third Person Cover Shooter

Date

2021 – 2022

Role

Senior Developer (Unity)

Project type

Third Person Cover Shooter

Engine

Unity

Platform

Android/iOS

    OVERVIEW
    Developed a mobile third-person shooter using Unity and the RFPS template, redesigned from first-person to third-person gameplay. Includes tactical cover mechanics, enemy wave progression, and level-based gameplay.

    FEATURES
    🎮 Third-person camera system with aim transitions
    🧱 Player and enemy cover system
    âš”ī¸ Wave-based enemy spawning with AI that takes cover
    📈 Level-based progression with scaling difficulty

    CUSTOM UI & SHOP SYSTEMS
    đŸ›ī¸ Character selection shop
    đŸ”Ģ Weapon selection shop with stats and previews
    🎨 UI animations and sound feedback

    MENUS & POLISH
    🏠 3D main menu scene with cinematic camera
    💡 Light baking for all scenes
    🎧 Custom ambient audio and SFX integration

    MONETIZATION
    💰 Unity Ads: Rewarded ads for in-game bonuses
    📊 Google AdMob: Banner and interstitial ads

    MOBILE OPTIMIZATION
    đŸ•šī¸ Touch controls (joystick, shoot, cover, etc.)
    🌀 Object pooling and performance optimization
    🎮 Smooth experience on low- to mid-range devices
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