Experience
Senior Unity Game Developer with 8+ years of experience designing and leading mobile, PC, and multiplayer projects. Skilled in C#, Unity 2D/3D, and performance optimization. Proven track record of building large-scale systems, mentoring teams, and shipping games with 1M+ downloads. Experienced in multiplayer (Photon, PlayFab), tools development, and cross-platform publishing.
Lead Game Developer
Scorpbit Inc.
04/2022 - Present
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Spearheaded a 2-year solo development of a multiplayer vehicle battle arena game using Unity and C#, implementing core gameplay mechanics and optimizing performance for mobile devices.
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Developed a procedural level generator for a mini-game using Scriptable Objects and Custom Editor tooling, enabling fast creation of runtime-tunable platforming levels and improving iteration speed by 35%.
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Orchestrated 3+ side mini-games (platformer, coin collector, karting) for a client’s narrative RPG, complementing the core storytelling with lightweight, engaging content that enriched world-building and supported user testing.
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Engineered automation tools for a vehicle-based shooting battle arena, streamlining performance profiling and reducing CPU usage by 25% and load times by 30% across desktop platforms.
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Increased player engagement for an MMORPG, growing the community to 25K+ beta users and 45K+ player accounts.
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Collaborated with cross-functional teams across 3 time zones (China, UAE, Pakistan) to enhance hybrid workflows and improve overall project efficiency.
Technical Lead
CANZ Studios
05/2021 - 03/2022
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Directed a team that rapidly prototyped and published 6+ games using sound Software architecture and OOP principles, leveraging Software Design Patterns, resulting in 100K+ downloads across all titles.
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Mentored 3 unity developers, a graphic designer, and a 3D artist, boosting team productivity by 40% and reducing production time by 30%.
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Designed and tracked game launches for Play Console, recording performance metrics and realizing improved store visibility despite marketing challenges.
Skills
Core Programming & Systems Design
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C#, .NET, OOP
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S.O.L.I.D
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Unity Engine (2D/3D)
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Design Patterns
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Multithreading
Multiplayer & Platform Integration
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Mobile (Android/iOS), VR/AR/XR, WebGL, Windows
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Photon PUN2, Netcode
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Firebase, PlayFab
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REST APIs
Frameworks & Project Management
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โโOpenXR, Meta SDK, XR Interaction Toolkit
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Agile, Jira, Trello, Slack, Git
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UI Toolkit, DoTween, Animation



















